|Date / Time|
(Singleplayer levels:)SP Black Holiday Remake
Date: 05 Oct : 03:40
Filesize: 203.68 mb
Total Downloads: 47
(Singleplayer mods:)Black Holiday Remake
Date: 30 Sep : 05:05
Filesize: 203.98 mb
Total Downloads: 39
(Singleplayer mods:)Jungle Ring mod
Author: Dmitry Ghervas
Date: 30 Sep : 05:02
Filesize: 38.67 mb
Total Downloads: 31
(Assault:)mp mountain strike
Date: 13 Feb : 12:31
Filesize: 1.69 mb
Total Downloads: 9
Date: 13 Feb : 12:30
Filesize: 6.74 mb
Total Downloads: 12
|This week's most popular downloads|
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most ever online: 104
(Members: 0, Guests: 104) on 25 Feb : 16:35
Newest member: rosell74
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Nah, it's OK. I'm happy to not tell you my surname.
Sorry, I know, this is just accidentally mistake
Now I hope that you understand what do I mean by furries,
I know modelling, so this won't be a problem. I'll also convert the .tga to .dds for compression reasons.
P.S. It's "Admer" not "Amder" XD
Post too long >:(
I'll tell you the short story:
According to the mod's story, in 1992 scientists started a project on improving humans (like Krieger's plan in Far Cry). It wasn't a success, as it could only change some simple things like eye colour.
In 2008 it developed enough, they started accepting volunteers and the volunteers could choose what to be. Most of them were furries so some chose to be wolves, or foxes, cats etc.
In 2013 the "neo-furry" trend became so popular that some countries banned it, lol.
I can't write the whole thing down, so...
Amder, of course you can
For this I use Crafty (Nem's tools), open Object Viewer, than open any model and export it to .obj (as I remember, or maybe .3ds)
Also Crafty can view textures and export them to .tga format. Export textures to .tga too
So, then standard procedure in 3ds max. Texture your new mesh and export it to the CryEngine
If you don't understand, I'll make tutorial
Admer: I have no problem with chicks wearing animal style outfits. (Just ask VET)
This morning, 10.00am.
If not a secret, then may I know how did you port Source models to CryEngine? ^^
I'd like to confirm my assumptions about it
That's great to see sw.peach! You could include that level in the Insecurity with the other one which you released two years ago.
Thanks sw.peach. If it has the .cry file, maybe some one can do something with it, like Vet did the Black Holidays.
@lieonel_101 with pleasure, but this map not finished, maximum only 10 minutes of gameplay (if you walk in everyone corner of map - maybe 15-20), don't have story, don't have any npc
I think I have everyone beat with my very old game computer. My 2 - AGP based, 256meg video cards finally died within a 2 days of each other and local stores do not carry AGP video cards anymore. My backup computer has a graphics card that is on it's last leg. Oh what should I do ??
@sw.peach Why not send the forest map to Tnlgg to make it available here? The pics look really good. Everyone like trains.
omg, I found backup of level "Forest". Damn, I never mind that this level is located in the game folder (Far Cry/Backup).
Just look at this...
So nice to find this
I think to make walkthrough of this level
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