|Date / Time|
(Assault:)mp mountain strike
Date: 13 Feb : 12:31
Filesize: 1.69 mb
Total Downloads: 5
Date: 13 Feb : 12:30
Filesize: 6.74 mb
Total Downloads: 8
Date: 13 Feb : 12:28
Filesize: 3.56 mb
Total Downloads: 4
Date: 13 Feb : 12:26
Filesize: 2.5 mb
Total Downloads: 10
Date: 13 Feb : 12:25
Filesize: 2.53 mb
Total Downloads: 6
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Steam level can easy walkthrough, if climb up to mountains and use stealth kills.
Meh, Steam is, in my opinion the hardest Far Cry level. I had to turn on god-mode for that, by adding a few lines to devmode.lua.
I always kill the two snipers in the main camp from the first guard tower in Pier.
With snipers on Piers also good demonstrate himself a merc squads. On approaches to main base, inter forests and banana-bushes, they start shooting to the player even didn't seeing him, orient on footsteps sounds. Just imagine this picture: you sneaking around trees, and bullets whistle above head.
I bet that he went into the main camp. That's how I was killed...
But yeah, he's going to rage-quit if he ever reaches "Pier", where you have to bomb an armory. Those snipers can see through brushes.
Local let's player plays FC live on medium difficulty and even though he's usually good in action games, he keeps dying in Training level. I never had so much fun.
The mounted weapon from Hummer contains machinegun and rocketlauncher. Also, there's a mortar.
Good idea. I'll use 3DS Max to make the flag.
But, is there a mounted rocket launcher in Far Cry?
Admer456, Well, now for next upgrade you should add on raft also rocket launcher and pirate flag
2 days ago, I linked a minigun entity to a wooden raft, in CE1.
Guess what, now we can have fully armed rafts.
Instead should be "3ds max 8" and ")" in end
About UWV unwraping - best and easy make it in the new versions of 3ds max (of course if your hardware on systems requirements).
Is possible export your work to 3ds file, and opening in 3ds max 8 (Cryexporter support this version).
Also, all fine new things like easy rigging will good export to cryengine (changing to standard "Skin" after imported in 3ds max .
I hope you have. Making your own 3D objects is cool.
I have them i think.
Pity the UVW tutorials by clivey are missing.
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