Singleplayer mods [ Far Cry singleplayer mods. ]
Crycatraz - Unfinished Release
Author Basss
Description You wake up in a prison. Where are you? How did you come here? And most important: How do you get out?

This mod contains 3 levels set around a massive prison and an imaginary 4th level. Each level has lots of neat features, tricks and a beautiful indoor environment. Lots of new weapons and a new adventure awaits you!
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Filesize 112.99 MB
Date Monday 15 July 2013 - 06:41:54
Downloads 281
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Rating
 6.2 - 4 votes 
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Comments
pvcf 15 Jul : 09:17
Comments: 144


Registered: 01 Oct : 18:56
seems not to run with patch 1.4, have 2 lua crashs in mission.lua from wakeup (save and activate portal), cant go trough the window because of to big playerdimension and got short time later a crashtodesktop.
wrench animation is not played.
but the setting is EPIC, the intro cinematic is very professional and i could not belief what basss have done there.


Basss 15 Jul : 09:53
Comments: 88


Registered: 16 May : 08:54
I noticed the stuck-in-window too yesterday, hence why the readme stated "recommended to use Devmode if stuck". I haven't noticed the Lua crashes though. I use patch 1.4, if I remember correctly.

Wrench animation didn't play for me either when testing everything yesterday, but I thought it wasn't such a big deal, so I didn't look into it. I did however get a crash during saving when you drop down out of the vents into the cantine area. But this crash didn't repeat itself when I loaded the last savegame.

Thanks for your feedback. If you thought the intro was epic, you should continue. That wasn't the only epic stuff.


pvcf 15 Jul : 12:55
Comments: 144


Registered: 01 Oct : 18:56
will, do, you can be sure XD atleast i like how you can handle buildings, doors, windows. for me such things are a big mysterium.


marekzi 15 Jul : 16:05
Comments: 65


Registered: 23 Jul : 18:52
I also had two attacks in the mission Wakeup (patch 1.41).
I save the game on the ladder, and load it.


marekzi 15 Jul : 16:46
Comments: 65


Registered: 23 Jul : 18:52
upss. I had two crashes...

@Basss; - I need help. I'm stuck there:




Basss 15 Jul : 20:58
Comments: 88


Registered: 16 May : 08:54
@Marekzi: Use the keycards on doors which require them. Behind one of the doors with the blue keycard should be a room with just two doors and two levers. That's basically the end of that level. I haven't made any "load next level"-triggers.

The readme also has some information like that.


marekzi 16 Jul : 05:46
Comments: 65


Registered: 23 Jul : 18:52
@Basss; - its this place?



Yes, I was there
But the levers do not work.
This is interesting - the lever on the right side turns on itself, but only when I look at it.
Where I not see it (for example I go there inverted) - it waits until I look at it.


Basss 16 Jul : 09:42
Comments: 88


Registered: 16 May : 08:54
Yeah, that's the place. The levers are kind of weird. The idea was the next level would load if you turned the other lever, but I never got around at making that trigger.


lionel_101 16 Jul : 11:58
Comments: 161


Registered: 29 Apr : 12:58
So, if you get to this room the level is over ? I never did find the RED card. How can we play the other levels in the MOD?


Tnlgg 16 Jul : 12:18
Comments: 154


You can play them like any other level,just enter the name of the map in console.




Basss 16 Jul : 16:31
Comments: 88


Registered: 16 May : 08:54
\map Reunion
\map Sewers
Type that in the console.

There is no red keycard, by the way. You won't find it until the second level, and you can't use in the first level. It's just to give closed doors a reason to be closed.


modsuki 16 Jul : 17:22
Comments: 130


Registered: 14 Feb : 03:36
Bass, do you continue making this? It will be worthful. I want...


Basss 16 Jul : 20:13
Comments: 88


Registered: 16 May : 08:54
I don't think I'll continue it, unless you can give me lots of free time. :3


Kiper 19 Jul : 13:31
Comments: 79


Registered: 06 Jun : 17:10
I am stuck on the first level with the hele
am I going the work way b/c it seems to be insta killing me




The past is over, no one can go back and change it.
If you want a good future, you have to act now, in the present, instead of dwelling on what you should've, could've done in the past to make the present better.

lionel_101 19 Jul : 15:45
Comments: 161


Registered: 29 Apr : 12:58
You go to your right when exiting the window.


Kiper 19 Jul : 21:44
Comments: 79


Registered: 06 Jun : 17:10
okay the hele still came out but I was able to make it into a room with a cutscence then blow open the wall

The past is over, no one can go back and change it.
If you want a good future, you have to act now, in the present, instead of dwelling on what you should've, could've done in the past to make the present better.

Kiper 21 Jul : 17:13
Comments: 79


Registered: 06 Jun : 17:10
so I completed the first level
I loaded the second level
it seems to have no tab objectives
I got lost a bunch of times but was able to get the red key card can't find the green or the forklift for the elevator.
and my game crashed after taking down three hele's in a guard tower with the MK19's, P99, Dual MP5k's, a famas like weapon, and the RLX

The past is over, no one can go back and change it.
If you want a good future, you have to act now, in the present, instead of dwelling on what you should've, could've done in the past to make the present better.

marekzi 22 Jul : 02:18
Comments: 65


Registered: 23 Jul : 18:52
My game crashes on towers too.
Only on the towers.
Save the game on tower - immediately, as soon as you go there, and load it.
Red card doesn't exist - don't search it.
Forklift ist in big hangar.
Read the file "readme"


Basss 22 Jul : 19:54
Comments: 88


Registered: 16 May : 08:54
Red card exists only in the second level, not usable in the first level.

Green card doesn't exist anywhere. Valerie is supposed to open green card doors after you escorted her to the Administration. Like she does in Swamp campaign level, but this hasn't been implemented (yet).

Forklift is in the hanging container behind the big doors. Disable the crane magnet to get it on the ground.

Second and third level have no tab objectives indeed. It's called "unfinished" for a reason.

There are quite a few nice weapons in the mod, which I've collected from various other mods. Some weapons were hidden and never inside other mods. Examples are the Famas and an old set of Dual Uzi's. They're all accessible in the editor, *.cry files are in the mod as well.

There's a readme with the download: READ IT. It contains a walk through of the mod and some additional information.


El 22 Jul : 20:39
Comments: 51


Registered: 18 Feb : 07:17
Good readme Basss, thanks for including it, and also the *.cry files.

Picking up the crossbow in the ventilator shafts near the start causes the save game in the next room to crash the game (the room with the ventilator grill you break and climb onto a shelf and drop down a save point triggers there). I had to leave the crossbow alone for the save point to work.
Lots of nice touches Basss, I liked the table of miniature models
Brilliant cutscene with the quartermaster!


Skidmark134 02 Aug : 22:09
Comments: 63


Registered: 09 Feb : 13:52
Great stuff, Basss. Lots of Critical Exceptions, tho. I use 1.33 patch on WinXP Home SP3.
Very puzzely and mazey, not my cup of tea but I'm not prejudicial, great stuff for those who like that.
My biggest complaint is there's not enough Mercs to shoot!!

Windows 10 Home 64-bit, AMD FX(tm)-4350, (4 CPUs), ~4.2GHz
8GB ram, DX 12, 2GB AMD Radeon R7 200 Series.

39Modder 03 Aug : 02:37
Comments: 32


Registered: 27 Sep : 10:38
i noticed alot of map glitches, i try to enter another part of the map its plain black, obviously a vis area issue? also you should put some dummies in so the player doesnt walk past the objective in the first level (all the way on the other side of the island where to copter is)

39Games
Mutant Crysis

pvcf 03 Aug : 09:05
Comments: 144


Registered: 01 Oct : 18:56
take in mind that is a "as is " throw away release, basss stoped to work on the mod. so you are free to alter / finish it and make it working


Kiper 03 Aug : 11:43
Comments: 79


Registered: 06 Jun : 17:10
I have attempted to fix some of the glitch but the editor lags when I try to move some of the visa area points and set up some portals

The past is over, no one can go back and change it.
If you want a good future, you have to act now, in the present, instead of dwelling on what you should've, could've done in the past to make the present better.

Basss 04 Aug : 08:51
Comments: 88


Registered: 16 May : 08:54
Visareas and portals should be fine most of the time. Some doors just still lead to nothing, that's why there's probably blackness.

Crashes with savegames should be because some weapons use invalid IDs. I remember Pvcf mention this, but I never got around changing the numbers.


sereza 22 Aug : 10:47
Comments: 3


Registered: 01 Aug : 15:40
how used a pistol of this men?? (it is episode
, when i'm running from prison )

http://img.by/i/Uc2T.jpg


flybitten 22 Aug : 12:51
Comments: 40


Registered: 21 Aug : 15:43
get ammo from guard tower use wrench to kill them



sereza 22 Aug : 14:40
Comments: 3


Registered: 01 Aug : 15:40
you about the tower , which near truck ?


sereza 22 Aug : 14:42
Comments: 3


Registered: 01 Aug : 15:40
as soon I find myself near it, flies the heli


Basss 23 Aug : 21:28
Comments: 88


Registered: 16 May : 08:54
Don't jump off the cliffs. After you're outside, enter the tower. At the top is a pistol and a bomb and use the bomb to blow a hole back into the prison.

It's all written down in the readme as well.


vobler63 25 Dec : 16:42
Comments: 11


Registered: 10 Aug : 12:16
Logged at Thursday, December 26, 2013 01:35:50
FileVersion: 1.1.0.1230
ProductVersion: 1.1.0.1230

Exception Code: 0x80000003
Exception Addr: 0x001B:0x330A1AF7
Exception Module: <Unknown>
Exception Description: EXCEPTION_BREAKPOINT,

Call Stack Trace:
19) function=0x330A1AF7
18) function=0x330D85FB
17) function=0x330D8F14
16) function=0x3304A2BA
15) function=0x3304E8A3
14) function=0x35515632
13) function=0x3550D416
12) function=0x3550D468
11) function=0x3550D4B5
10) function=0x35504E64
9) function=0x320226F5
function=0x32022C8E
7) function=0x3651588B
6) function=0x330BF234
5) function=0x330BCE82
4) function=0x37001AA8
3) function=0x37004093
2) function=0x7C81776F
1) function=0x0


vobler63

vobler63 28 Dec : 09:06
Comments: 11


Registered: 10 Aug : 12:16

Conservation after a capture арбапета and falling with вентияции from a shelf the message does not work, that game сохронена and завис with a mistake выше.менял to the version from 1.32 on 1.40 - has not helped ощибка has remained нереписывап game - has not helped I Ask to correct повозможности FarCry The Best
http://youtu.be/NKhUstswxBE

vobler63

VET 28 Dec : 15:58
Comments: 260


The crossbow causes this bug. DO NOT PICK UP/USE the crossbow, that should solve the problem.


http://www.moddb.com/members/vals-evil-twin

vobler63 04 Jan : 06:06
Comments: 11


Registered: 10 Aug : 12:16
Yes has helped, has reached levers and all... Do not work and what now, what for to spread not the worker of fashions?

vobler63

 
 
 

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