Forums
Crymods :: Forums :: Forum :: Map/Mod Help
 
<< Previous thread | Next thread >>
Sounds don't work
Moderators: Tnlgg, Garcy, sniper_m4, VET, eviltimes
Author Post
Basss
Thu Jul 29 2010, 12:06PM

Registered Member #383
Joined: Sun May 16 2010, 07:54AM
Posts: 66
I have a problem with my sounds. I want to add a nice background track on a location. But when I add a SoundSpot with a OGG loaded, I don't hear anything ingame. (Except loud footsteps.) Even when the volume is on the maximum. (Both of my laptop and the SoundSpot itself.)

Is there something I forget? Please help.

Basss.
Back to top
Tnlgg
Thu Jul 29 2010, 01:10PM


Registered Member #1
Joined: Fri May 22 2009, 02:24PM
Posts: 300
Did you try to use wave sounds?

Also take a look at Far Cry levels to see & learn how its done.

Back to top
no.name94
Thu Jul 29 2010, 02:10PM
no.name94

Registered Member #65
Joined: Tue Jul 28 2009, 08:52AM
Posts: 22
I think mixer made a fix for sound spots as the cryengine is not technically compatible with OGG files. You can find it on his site.
Back to top
Basss
Fri Jul 30 2010, 04:58AM

Registered Member #383
Joined: Sun May 16 2010, 07:54AM
Posts: 66
@Tnlgg What do you mean? Sounds with a *.wav extension? And in other Far Cry levels there are many short sound files which are combined to one background sound to create different moods.

@no.name94 Who's mixer? :$

I mean like the radio's in Matto3, they just play a song. In FearCry is also such radio. But since there are no *.cry files added to these mods, I can't look how they did it.
Back to top
no.name94
Fri Jul 30 2010, 06:20AM
no.name94

Registered Member #65
Joined: Tue Jul 28 2009, 08:52AM
Posts: 22
Mixer is an incredible scripter who helps us out lots around FCCM .

If you're looking for the files used in Matto3 then I think he used .MP3 and .WAV files rather than .OGG.

P.S. have you checked you have checked the "playing" box in the properties. It's very easy to make such simple mistakes.
Back to top
Basss
Fri Jul 30 2010, 06:38AM

Registered Member #383
Joined: Sun May 16 2010, 07:54AM
Posts: 66
"Play" is checked, "Enabled" also. But I will try to transform the sound file into a *.wav.


Edit: Tried, to good point is when I load the sound, it plays fine. But when the soundspot itself plays it, I only hear "sssssssss". (I think you know what I mean)

Could it be a problem that the sound is 10 minutes and 45 seconds long?

Edit 2: Length it not a problem, same occurs with a song of 2:42 long.

Edit 3: *.mp3 files give the same problem as *.wav's.

[ Edited Fri Jul 30 2010, 06:49AM ]
Back to top
Basss
Sun Aug 01 2010, 07:42AM

Registered Member #383
Joined: Sun May 16 2010, 07:54AM
Posts: 66
Does nobody know how to fix this?
Back to top
tuleby
Sun Aug 01 2010, 09:03AM
Registered Member #323
Joined: Fri Mar 26 2010, 06:09AM
Posts: 11
Sound must be wav and only MONO!
Back to top
Basss
Sun Aug 01 2010, 11:02AM

Registered Member #383
Joined: Sun May 16 2010, 07:54AM
Posts: 66
Ah, that was the problem! Thanks! I hear the sound ingame, but I have a last problem: How can I increase the volume more? The volume variable of the SoundSpot is already on 100000 (max), but it's still hard to hear. Even when your standing near it. The "jump" sound is even louder.

Edit: Oh lol, when I decrease the sound of the laptop itself, the volume of the music stays the same. But all thanks for helping me out with this problem.

[ Edited Sun Aug 01 2010, 11:05AM ]
Back to top
Tnlgg
Sun Aug 01 2010, 11:17AM


Registered Member #1
Joined: Fri May 22 2009, 02:24PM
Posts: 300
Yes most sounds in Far Cry are .wav & mono.

Back to top
 

Jump:     Back to top

Syndicate this thread: rss 0.92 Syndicate this thread: rss 2.0 Syndicate this thread: RDF
Powered by e107 Forum System
 
 
 
Render time: 0.1116 sec, 0.0134 of that for queries. Memory Usage: 2,630kB