Crymods :: Forums :: Forum :: Far Cry Mods |
|
<< Previous thread | Next thread >> |
Syphon Filter mod |
Go to page >> | |
Moderators: Tnlgg, sniper_m4, VET, eviltimes, Basss, 39Modder, Kiper
|
Author | Post | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | I'm comming out to world with the mod I have mentioned for several times.  Syphon Filter mod  This mod remakes several levels from PS1 classic game "Syphon Filter" from 1999. The original game have 5 main environments contained in 20 missions. My goal is to remake three first environments... Syphon Filter Washington DC Georgia Street           Finished for ~95% Destroyed Subway         Finished for ~95% Main Subway line (boss)     Level is done! Washington park          Finished for ~70% Freedom Memorial (boss)   Finished for ~80%  PharCom Expo Center Expo Center Reception      Finished for ~ 90% Expo Center Dinorama     Level contained in previous level  Rozovka military base Rhoemer's base         Finished for 65% Base bunker            Level is done! Base tower (boss)        Finished for ~ 98% Base escape            Level is done!  Uzhhorod Catedral Rhoemer's stronghold     Not in plan right now Stronghold lower level      Not in plan right now Stronghold catacombs      Not in plan right now  Warehouses district in Almaty PharCom warehouses       Not in plan right now PharCom elite guards       Not in plan right now Warehouse 76           Not in plan right now Silo access tunnels        Not in plan right now Tunnel blackout          Not in plan right now Missile silo             Not in plan right now  Syphon Filter 2  Colorado Colorado mountain        Not in plan right now McKinzie Airbase Interior    Not in plan right now Interstate 70            Not in plan right now I-70 Mountain bridge       Not in plan right now McKinzie Airbase Exterior    Not in plan right now Colorado train ride        Not in plan right now Colorado train race       Not in plan right now C-130 Crash site         Not in plan right now  PharCom Expo Center PharCom Expo Center     See "Expo Center Reception" Morgan              See "Expo Center Reception"  Moscow Club 32              Maybe (this was quite epic) Moscow Streets         Not in plan right now Volkov Park           Not in plan right now Gregorov             Not in plan right now  Ajir Prison Ajir Prison Break-in       Not in plan right now Ajis Prison Escape       Not in plan right now  New York City Agency Bio-Lab         Not in plan right now Agency Bio-Lab Escape    Not in plan right now New York Slums         Not in plan right now New York Sewers          Not in plan right now Finale                Not in plan right now    I'd like to thank to Purifier for his beta testing and his tip for the dinosaurs.  [/html] [ Edited Wed Aug 17 2016, 10:32AM ] | ||
Back to top | | ||
Tnlgg |
| ||
![]() ![]() ![]() ![]() Registered Member #1 Joined: Fri May 22 2009, 02:24PMPosts: 1145 | Looks interesting. If you need any models you know who to ask. | ||
Back to top | | ||
modsuki |
| ||
![]() ![]() Registered Member #259 Joined: Sun Feb 14 2010, 02:36AMPosts: 230 | ![]() | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | Thanks for your offer, I'm quite happy with the default objects and several objects by others. (especially Sniper, you, Id0 and swe_trees pack. Maybe just one thing. Do you have a model of a guy in a black suit? I can use Krieger, if needed, but I don't like his model too much. | ||
Back to top | | ||
Tnlgg |
| ||
![]() ![]() ![]() ![]() Registered Member #1 Joined: Fri May 22 2009, 02:24PMPosts: 1145 | Sorry i dont have one,you can retexture Krieger or use the model from The Project from CryTek. | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | Ok, nevermind, no problem. | ||
Back to top | | ||
Purifier |
| ||
Crazy Azz Far Cry Fan![]() ![]() ![]() Registered Member #1076 Joined: Wed Nov 23 2011, 11:49PMPosts: 420 | *blushes and waves hand at Vikom* Ah shucks! Your welcome, Vikom! Â And based on some of the pics you posted, I can see you've added even more of your modding greatness to the mod. Can't wait to see more of what you've done to this great WIP you've created. Â Awesome stuff, Vikom! Keep on it because I loved the beta and I'm sure others will love what you eventually release too. ![]() | ||
Back to top | | ||
El |
| ||
![]() ![]() ![]() Registered Member #265 Joined: Thu Feb 18 2010, 06:17AMPosts: 542 | I love your train station! | ||
Back to top | | ||
jackdaw |
| ||
![]() ![]() ![]() Registered Member #9583 Joined: Fri Feb 27 2015, 05:25PMPosts: 2 | Looking better then the PS1 original already. Keep it up. | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | Thank you for your nice comments. I think the first level is about three times harder than the original one. I hope it's welcomed. TNLGG, maybe I'd need one more object. Do you have a sedan police car? I use Sniper's declassed muscle police cars and I'm not too happy with them. | ||
Back to top | | ||
Tnlgg |
| ||
![]() ![]() ![]() ![]() Registered Member #1 Joined: Fri May 22 2009, 02:24PMPosts: 1145 | Yes i have a police car. | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | Just a small update. I started work on a boss fight level in a Freedom Memorial. ![]() | ||
Back to top | | ||
Tnlgg |
| ||
![]() ![]() ![]() ![]() Registered Member #1 Joined: Fri May 22 2009, 02:24PMPosts: 1145 | Looks good so far. | ||
Back to top | | ||
Kiper |
| ||
The future maybe uncertain, but always strive for a good one.![]() ![]() ![]() ![]() Registered Member #1641 Joined: Wed Jun 06 2012, 04:10PMPosts: 2207 | Better graphics than a PS1 Looks good ![]() | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | Thank you! ![]() | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | Good news! I have changed my plans and added four more levels to my to do list! Now you can also look forward to a former soviet military base that is in a snowy environment! In original game you have a choice to finish this in stealth or alarm mode. Same will be here, of course. ![]() | ||
Back to top | | ||
Purifier |
| ||
Crazy Azz Far Cry Fan![]() ![]() ![]() Registered Member #1076 Joined: Wed Nov 23 2011, 11:49PMPosts: 420 | Sounds like you're really getting into it now, Vikom. I'd like to see that, a level with a soviet military base. | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | I think I can say that I'm back in modding! ![]() Now I'm making the Base Bunker and then the Base Tower. Theese levels are quite quick to create. I'm probably sending you theese levels for testing quite soon, if you're still interested in testing it. | ||
Back to top | | ||
Purifier |
| ||
Crazy Azz Far Cry Fan![]() ![]() ![]() Registered Member #1076 Joined: Wed Nov 23 2011, 11:49PMPosts: 420 | Of course, my friend! Anytime, anytime. ![]() | ||
Back to top | | ||
Vikom |
| ||
![]() ![]() ![]() Registered Member #1223 Joined: Sun Jan 22 2012, 04:49AMPosts: 526 | A screenshot from my today's work  I think I'll probably add more stuff than was in the original game to make the level look more alive.  Also  This level seems to be perfect for a minigame mode. This seems to be perfect for some stealth minigames like "Thief" or "Assassin" (in both of them you musn't get spotted) How much appreciated would "mini-games" be? Which of them? Here's an example of them from the original gameplay: https://www.youtube.com/watch?v=a-eser4eiBo [/html] [ Edited Thu Jun 11 2015, 03:26PM ] | ||
Back to top | | ||
Go to page >> | |
Powered by e107 Forum System